• TimeSquirrel@kbin.social
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      8 months ago

      You know, the room inside your monitor full of little hamsters with tiny paintbrushes that speed paint everything onto the screen from the inside. They used to have a lot more room, but we had to breed the hamsters way smaller.

  • Cassa@lemmy.blahaj.zone
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    8 months ago

    Steam isn’t even on wayland - complain about that ticket if you want HDR lol.

    not to mention steam actually does have some degree of HDR support through gamescope, which steamdeck ships with.

    (also HDR support on linux has barely started being a thing this year…)

    • woelkchen@lemmy.world
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      8 months ago

      Why would a games launcher even need HDR? Whether games support HDR or not is completely disconnected from HDR support of Steam.

      Also Valve is sponsoring upstream development of HDR support in KWin and wlroots (Gamescope is based on it). Red Hat is working on Gnome stuff.

        • woelkchen@lemmy.world
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          8 months ago

          I’m assuming that they are including Proton in “Steam”

          Steam Deck OLED was launched with HDR support in Proton and Gamescope.

          • BradleyUffner@lemmy.world
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            8 months ago

            Well yes… I was responding to your question about why a launcher would need HDR support.

            It needs HDR support because “steam” is more than just a launcher. It includes proton, which needs HDR support so that games that have HDR support can use HDR.

            • woelkchen@lemmy.world
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              8 months ago

              It includes proton

              Not really. Steam doesn’t include Proton by default. It’s downloaded on demand. It’s a separate product with its own code base (derived from WINE), bug tracker, and since recently even its own logo.

              • BradleyUffner@lemmy.world
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                8 months ago

                Just because it’s an optional component, doesn’t mean that it isn’t part of an overarching product. KDE contains many different parts that may or may not be installed, that doesn’t mean they aren’t part of KDE. “Steam” is a larger product composed of separate models such as the GUI and compatibility layer.

    • dinckel@lemmy.world
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      8 months ago

      That’s just the client itself. It’s also not entirely their fault, since they use CEF, and CEF is a colossal pain in the ass. The issues and the pull requests are all there, but it doesn’t seem like anyone is actively working on them at this point

  • racemaniac@lemmy.dbzer0.com
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    8 months ago

    Isn’t HDR support on linux just a nightmare in general? I guess Steam is just waiting for linux to get its act together on this decades old feature rather than join in the madness it currently is.

    • Blackmist@feddit.uk
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      8 months ago

      Last time I tried it, it was a nightmare on Windows as well.

      I have an HDR monitor and I turned that off because it looked awful. Nex Machina was completely unplayable even then, as it detected it anyway and shows a completely washed out picture.

      Only consoles and set top boxes seem to support it properly. It looks really good when it works.

      • TwanHE@lemmy.world
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        8 months ago

        Might just be your monitor, HDR certifications mean barely anything and it’s not uncommon for them to look worse with HDR than without.

        My last 2 monitors supposedly had hdr but are unusable in reality.

        • Blackmist@feddit.uk
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          8 months ago

          If it all worked for you out of the box and you’re happy with it, then great.

          But your experience was not my experience.

  • redcalcium@lemmy.institute
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    8 months ago

    Whelp, gnome doesn’t even support hdr yet, but kde added preliminary support just recently. Also, nvidia added supports for hdr just recently with their v550 driver, released just last month. You probably can run hdr games today if you’re willing to put some elbow grease. I’m lazy though, so I’ll just wait.

  • sag@lemm.ee
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    8 months ago

    What is 10 bpc color? I am a Low end user. So, Please tell me

    • gastationsushi@lemmy.world
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      8 months ago

      Imagine a gradient bar of red, green, or blue on a display. The latest displays show so many colors that the 256 shades in an 8-bits channel will show banding.

      Banding is horrible for photo/video editing hence 10 bit displays that can show 1024 shades in a single channel which is more shades than our eyes can see.

      HDR in gaming also uses 10-bit per channel, but it’s often a gimmick with current cheap gaming displays and might show banding even if there are technically 10-bits. OLED gaming monitors should be able to display 10-bit accurately though.

  • azvasKvklenko@sh.itjust.works
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    8 months ago

    Ekhm, Steam is still 32 bit app with only X11 support. It can’t even figure out UI scaling based pn global scale. It’s generally a mess.

              • Cypher@lemmy.world
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                8 months ago

                I would be willing to take that bet, I’m telling you 10 years from now HDR will be unheard of in games.

                • GoodEye8@lemm.ee
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                  8 months ago

                  Well considering pretty much every modern game engine supports HDR and HDR has been a standard feature in AAA games for at least a decade I seriously doubt they’re going to drop it 10 years from now. The only way it gets removed is if something better comes along and makes HDR obsolete.

                • accideath@lemmy.world
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                  8 months ago

                  The trend still goes towards HDR, since it’s not just an effect in games. Nearly any modern TV can decode HDR metadata and most streaming services support HDR. Of course, entry level TVs and monitors cannot take advantage of HDR as much but as better TVs get cheaper that’ll spread even more. My TV isn’t particularly amazing but the difference between HDR content and SDR content is clear. If I have a choice, I never watch the SDR version.

                  HDR isn’t just an effect like bloom. It’s a way of using the capabilities of modern TVs in a way SDR can’t. HDR is made for taking advantage of OLED, quantum dots, high contrast, local dimming, higher colour gamuts and/or the high brightness consumer screens reach nowadays.

                  So if you wanna bet, I‘d personally bet on HDR being more like the standard in 10 years because screen tech usually only gets better and HDR is the software/firmware implementation to take advantage of those hardware improvements.