

lookin cool! Visuals kinda remind me of Unturned
lookin cool! Visuals kinda remind me of Unturned
Java but in an alternate universe (with Microsoft’s trademarked cursetm that follows everywhere). Auto-properties/properties to reduce boilerplate, extension methods, simplified exceptions (I don’t care about being explicit about checked/unchecked exceptions, I just want to throw em and catch em whenever I feel like it! Then again, other languages don’t want you to care about any of that either), Linq and access to the wonderful world of the GAME DEV ecosystem (Unity, Godot). Anything other than that is just splitting hairs at this point.
Fellow EndeavorOS enjoyer here, I love the hand-holding it does for you at the beginning (calamares installer, pick whichever DE that tickles your fancy, access to AUR and other goodies by default), but then basically beyond that point, you’re on your own. The fact that it’s Arch based also means that 9.99 times out of 10, you can always consult the Arch Wiki for any issues.
It’s like an Arch Linux starter pack that gives you the option to take off the training wheels at any time lol.
I use LLMs to generate unit tests, among other things that are pretty much already described here. It helps me discover edge cases I haven’t considered before, regardless if the generated unit tests themselves pass correctly or not.
Looks awesome! Keep it up.