See, I feel that way about some games, Celeste for example. I guess I just don’t like the punishing difficulty of souls games.
See, I feel that way about some games, Celeste for example. I guess I just don’t like the punishing difficulty of souls games.
Yeah kitty is really good. I did mostly choose it for the name, but it might be the best terminal emulator out there. It’s fast, with a lot of great modern features.
This is a meaningless strawman. I don’t see anyone saying things like this.
Well I didn’t make this post so I can’t really speak to the intent behind it.
But I don’t think that’s what this post is doing at all.
It’s “fuck cars” not “fuck people who drive cars”
Obviously the average driver is not responsible for the societal reliance on cars.
Absolutely, these corporate types are so clueless when it comes to public messaging.
They realized that it’s obvious that they’re the bad guys, and the interview response wasn’t convincing. But then to try to bully the interviewer into deleting it? That just seems stupid.
I would say most anticheat works (although some games specifically choose to not allow Linux). It’s just kernel level anticheat that flat out doesn’t work (which is malware anyway)
Yeah real answer is that our economic and political systems are incapable of planning for the future
If you roll a set of dice, do you own the number?
I don’t think it is a tool in the same sense that image editing software is.
But if for example you use a LLM to write an outline for something and you heavily edit it, then that’s transformative, and it’s owned by you.
The raw output isn’t yours, even though the prompt and final edited version are.
I think the solution is just that anything AI generated should be public domain.
Exactly. I think a small, light and cheap battery plus a gas range extender for long trips makes way more sense than carrying around 2000 pounds of battery that only gets fully used once a year.
I think you might really enjoy using a tiling window manager on linux.
It also has a different sort of difficulty. It’s all in bite size chunks, and you can try again immediately. It never feels punishing in the way Souls games do.