DND stats are weird. Only con gets more impactful as you level. Imagine if strength was +damage and carry per level. 18 strength at first level is +3 damage, but fourth level is +12. That might be the path to reinventing Pathfinder, though.
I’ll also say, playing games that don’t have the six stats, or even character attributes at all was really refreshing. Just skills worked fine.





Fate is the one that comes to mind. Just skills. Your big brawler dude might be like
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You don’t need to know this guy has exactly 8 or 10 intelligence, or whatever.