Fun is subjective. For me, challenge is fun.
Fun is subjective. For me, challenge is fun.
Odd example but correct, we cannot know with absolute certainty. But her story doesn’t feature magic, so it’s much easier to believe.
Right, and it’s much more likely that some true stories about a great dude got exaggerated a little bit over 2000 years, and vanishingly less likely that magic is real.
But both are absolutely possible.
Not exactly. Some things can be proven. But regarding things that happened thousands of years ago? Yeah that’s just everyone’s best guess and personal beliefs.
And forgive me for my use of “impossible” earlier, that’s not my position.
“Highly improbable” is a way better qualifier.
Not going to edit it because it ruins the context.
You believe because you believe.
Sure. Whenever discussing religion one will fall into circular reasoning, because faith itself is circular reasoning. One cannot use logic or reason to get out of a position that logic and reason did not get them into.
Logic and reason from billions of people’s shared experiences on the earth.
Feel free to die and return and prove me wrong.
In the simplest possible terms: people do not come back from the dead. That is an impossible thing.
That’s fair, and you’re entitled to believe what you like.
My faith tells me that the possible (though unlikely) set of events must be true, as the alternative is impossible and just as unlikely.
Also possible that a good dude who preached love and kindness went into a coma when the tyrants put him on a cross, and then woke up a few days later, with no involvement whatsoever from the creator.
I used to disagree with this concept, but then I discovered how Control implements difficulty. The game is hard, and that cannot be changed, but at any time one can pause the game, turn on assist mode, and become unkillable. And the key to this is after one gets past that really frustrating section, they can turn off the “cheats”.
That would work for Elden Ring.