ryujin470@fedia.io to Technology@lemmy.world · 1 month agoOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comexternal-linkmessage-square192linkfedilinkarrow-up11.01Kcross-posted to: programming@programming.devopensource@lemmy.ml
arrow-up11.01Kexternal-linkOpen-source game engine Godot is drowning in 'AI slop' code contributions: 'I don't know how long we can keep it up'www.pcgamer.comryujin470@fedia.io to Technology@lemmy.world · 1 month agomessage-square192linkfedilinkcross-posted to: programming@programming.devopensource@lemmy.ml
minus-squareZeroOne@lemmy.worldlinkfedilinkEnglisharrow-up29·1 month agoNot good enough, you need to poison the data
minus-squareleftzero@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up22·1 month agoI don’t want my data poisoned, I’d rather just poison the AI bros.
minus-squarek0e3@lemmy.calinkfedilinkEnglisharrow-up14·1 month agoYeah but then their Facebook accounts will keep producing slop even after they’re gone.
minus-squareZeroOne@lemmy.worldlinkfedilinkEnglisharrow-up4·1 month agoTempting, but even that is not good enough as another reply pointed out
minus-squareTyrq@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up7·1 month agothe data eventually poisons itself when it can do nothing but refer to its own output from however many generations of hallucinated data
Not good enough, you need to poison the data
I don’t want my data poisoned, I’d rather just poison the AI bros.
Yeah but then their Facebook accounts will keep producing slop even after they’re gone.
Tempting, but even that is not good enough as another reply pointed out
the data eventually poisons itself when it can do nothing but refer to its own output from however many generations of hallucinated data