The trick is to say “this is just a practice roll” where the die can hear you, but wink at the GM so they know it’s the real roll. That way, the die will be a spiteful little punk and throw out the nat20 for the “practice”.
But don’t do that too often, or the die will figure out the trick.
I love my fair dice (I’ve been playing for a while, so they’re gamescience dice, though I think I have only used the zocchihedron in anger twice) there’s nothing like rolling 1s and 20s with equal chances. In d&d 3.5 our last fight started when I attempted to kick open a door the ranger was peeking through and rolled a 1
The trick is to say “this is just a practice roll” where the die can hear you, but wink at the GM so they know it’s the real roll. That way, the die will be a spiteful little punk and throw out the nat20 for the “practice”.
But don’t do that too often, or the die will figure out the trick.
I love my fair dice (I’ve been playing for a while, so they’re gamescience dice, though I think I have only used the zocchihedron in anger twice) there’s nothing like rolling 1s and 20s with equal chances. In d&d 3.5 our last fight started when I attempted to kick open a door the ranger was peeking through and rolled a 1
And when the Nat 1 shows up, rub your eye because you had sand in it.